Mimi Dushikyan

Mimi Dushikyan

3D Environment Artist

Mimi Dushikyan

Hi, I’m Mimi!


I'm a 3D Environment and Prop Artist currently in production on No Shot VR at Iteration Three and doing contracted work at Clockwork Creations.


I specialize in real-time environments and assets built in Unreal Engine, with a focus on modular workflows, PBR texturing, and lighting.


Click to Download My Resume

WORK HISTORY

Iteration Three

3D Environment Artist

November 2025 – Present


Clockwork Creations

3D Environment Artist

April 2026 – Present


3D Prop Artist

May 2024 – April 2026


PMS Digital

Pre-visualization Artist

September 2025 – March 2026


The Revolt Interactive

3D Character Artist

July 2025 – August 2025




SKILLS

  • Environment Art
  • Modular Workflows
  • Set Dressing
  • 3D Modeling
  • UV Mapping
  • Retopology
  • Digital Sculpting
  • PBR Textures
  • Foliage/Vegetation creation
  • Environment Lighting
  • Cinematic Composition
  • Hard Surface modeling

  • Some Bonus Knowledge
  • Rigging
  • Character Sculpting
  • Weighting/Skinning

AWARDS & GAMES

  • Woodbury University
  • Certificate of Academic Excellence: Game Art & Design, Outstanding Performance by a Senior.


No Shot VR

-Created main hero asset, arena obstacles, and currently working on environment

Wishlist on Steam


Sweet Nibbles

-Created Main Antagonist

-Owned pipeline from sculpting, modeling, texturing to rigging

Wishlist on Steam


AWARDS & GAMES


Production Tools

Git/Github

Trello

Notion

Adobe Photoshop

Adobe Illustrator

Adobe After Effects

PureRef

Miro

3D Software

Unreal Engine 5+

Autodesk Maya

Adobe Substance Painter

Zbrush

Quixel Bridge

SpeedTree

Marmoset Toolbag 4+

AWARDS

  • It’s Nice That
  • AIGA
  • Fonts In Use
  • The Dieline

CONTACT

email@domain.com

646-987-2345


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