Hi, I’m Mimi!
I'm a 3D Environment and Prop Artist currently in production on No Shot VR at Iteration Three and doing contracted work at Clockwork Creations.
I specialize in real-time environments and assets built in Unreal Engine, with a focus on modular workflows, PBR texturing, and lighting.
Iteration Three
3D Environment Artist
November 2025 – Present
Clockwork Creations
3D Environment Artist
April 2026 – Present
3D Prop Artist
May 2024 – April 2026
PMS Digital
Pre-visualization Artist
September 2025 – March 2026
The Revolt Interactive
3D Character Artist
July 2025 – August 2025
No Shot VR
-Created main hero asset, arena obstacles, and currently working on environment
Sweet Nibbles
-Created Main Antagonist
-Owned pipeline from sculpting, modeling, texturing to rigging
Git/Github
Trello
Notion
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
PureRef
Miro
Unreal Engine 5+
Autodesk Maya
Adobe Substance Painter
Zbrush
Quixel Bridge
SpeedTree
Marmoset Toolbag 4+
email@domain.com
646-987-2345