Day-Night cycle
Cinematic Area Shots
— PROJECT NAME
Wizard's Homestead
— ROLE
3D Env ironment Artist
Design
Layout
Lighting
Cinematic
— DATE
April 30th, 2025
A Year long project. There was a lot of research and development put into this project and I am very proud of it. This was a huge learning opportunity for myself in both time management, organization, planning, as well as skillset wise.
Conceptualized, modeled, textured, and rendered by myself. Megscans textures for landscape. Landscape sculpted, painted, and lit in Unreal Engine. Materials and blueprints were built by myself utilizing Unreal Engine Documentation and online research.
Fireflies are created in the Niagra Particle System. Lighting is using Ultra Dynamic Sky with post processing volume.