Prop Turnaround
— PROJECT NAME
Wayfinder Housing Prop Study
— ROLE
Modeling
Sculpting
Texturing
— DATE
05.25.2026
This was a Stylized Artwork study on a housing item from concept art for a game called Wayfinder.
This is my first attempt at making a stylized asset. I hand painted the details, no smart materials were used. I did use an ambient occlusion generator to add dark details within the grooves via bake, and also curvature maps for highlights. I hand painted the leaves in photoshop, cut the meshes in Maya, and used speed tree to assemble it.
Tri count: 6,748
Original concept art by Camille Peyrebere: https://www.artstation.com/artwork/5Wembg